Manager, 3D Character Art - Teamfight Tactics
SingaporeStaff Software Engineer, Console - Unpublished R&D Product
Los Angeles · Sydney, AustraliaStaff Software Engineer, Console on unpublished R&D product at Riot Games, leading console-specific game development and technical certification for new AAA game title. Requires 8+ years SWE experience, 3+ years console development, performance optimization, TCR/TRC implementation, and shipping experience. Positions in Los Angeles or Sydney, Australia; no remote.
Manager, Software Engineering, Services & China Partnership - VALORANT
Sydney, AustraliaSenior Manager, Technical Art Direction - League of Legends
SingaporePrincipal Researcher - League of Legends PubSports
Los AngelesManager, VFX Art - Teamfight Tactics
SingaporePrincipal Software Engineer, Test Automation - League of Legends
Los AngelesSoftware Engineer, Gameplay - Unpublished R&D Product (Contract)
Shanghai, ChinaManager, Treasury
SingaporeSenior Software Engineer, VALORANT - Release Engineering
Sydney, AustraliaSenior Principal Insights Analyst, Growth Marketing/UA - Mobile
Los Angeles · Mercer IslandSenior Manager, Software Engineering, Platform Engineering - VALORANT
Los Angeles · Mercer IslandSenior Software Engineer - Hextech, Gameplay
Sydney, AustraliaStaff Software Engineer, Rendering 渲染工程师 - Unpublished R&D Product
Shanghai, ChinaSenior Manager, Software Engineering (Graphics)- League of Legends
Los Angeles动画师 - Unpublished R&D Product (Contract)
Shanghai, China技术美术,渲染 - Unpublished R&D Product (Contract)
Shanghai, ChinaStaff Software Engineer - Unpublished R&D Product
Sydney, AustraliaSenior Financial Accountant
SingaporePrincipal Game Designer, Competitive Systems - VALORANT
Los Angeles · Mercer Island
Want Riot Games roles matched to you?
Swoopd scores fresh postings against your résumé so you only see the matches that matter.