**Summary:**
Meta's Reality Labs (RL) is driving innovation in Augmented and Virtual Reality products. Our XR Tech organization develops machine perception technologies across Quest, Meta Glasses, and Family of Apps—spanning Avatars, AR/VR calling, AR Commerce, and more.In this role, you will research and apply computer vision and machine learning techniques for surface inputs and natural interactions, tackling challenges in hand tracking, micro-gestures, eye tracking, 3D reconstruction, and real-time image processing. You'll collaborate with researchers in Reality Labs Research (RLR) to translate discoveries into production-ready solutions that impact billions of people.
**Required Skills:**
AI Research Scientist - Surface Inputs AR/VR Responsibilities:
1. Lead the productization of CVML models for Surface inputs, including Surface keyboard and Surface trackpad, from development through deployment
2. Design and execute large-scale experiments with vision models and datasets, defining evaluation protocols and driving research direction
3. Partner with cross-functional teams to ship ML models end-to-end, from prototype to production
4. Develop prototypes for future VR/AR/MR experiences and integrate robust solutions into products
5. Contribute to publications at top-tier venues such as CVPR, ICCV, ECCV, and NeurIPS
6. Define and scope projects for other engineers, providing technical direction and success criteria
**Minimum Qualifications:**
Minimum Qualifications:
7. 7+ years of industry experience in machine learning, computer vision, or related fields
8. Experience shipping ML models to production, including the full ML production cycle from development to deployment
9. Prototyping and engineering experience in at least one specialization: SLAM, State Estimation, Sensor Fusion, 3D reconstruction, object detection, segmentation and tracking, or scene understanding
10. Experience writing production-quality code in Python and deep learning frameworks such as PyTorch
**Preferred Qualifications:**
Preferred Qualifications:
11. Experience productizing and deploying ML models on edge devices
12. Publication track record at conferences such as CVPR, NIPS, ECCV, ICCV, ISMAR, ICML, or SIGGRAPH
13. Experience with real-time SLAM, 3D reconstruction, sensor fusion, object/body tracking, or depth estimation
14. Experience developing CV/ML systems for edge devices (mobile phones, AR/VR headsets, custom hardware)
**Public Compensation:**
$184,000/year to $257,000/year + bonus + equity + benefits
**Industry:** Internet
**Equal Opportunity:**
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@meta.com.
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