Founding Software Engineer – C++ Game Engine (Equity)
Role responsibilities
The founding software engineer will expand and improve the proprietary C++ game engine, focusing on rendering, graphics systems, and multiplayer networking. They will also work on engine architecture, optimization, and developer experience.
Requirements
Candidates should have strong experience with modern C++ and a solid understanding of 3D mathematics. Experience with graphics APIs like OpenGL, Vulkan, or DirectX is also required.
Key skills
C++, OpenGL, Vulkan, DirectX, 3D Mathematics, Git, Game Engine Development
Keywords
C++, Game Engine, Physics Engine, Multiplayer Infrastructure, Rendering, Graphics Systems, Engine Architecture, Optimization, Networking, Performance Profiling, Developer Tools, OpenGL, Vulkan, DirectX, 3D Mathematics, Git